'Real' length of a connector?

M

Mac

Imagine several polygon-like shapes connected using the center to center
routing style; then, when I move some fo these shapes I need to measure the
length of each connector. The problem is that when the shapes get moved,
their connectors 'adjust' their 'connect points' along the edges and thus
make the length invalid, as the only valid length should be taken from the
center. So my question is - can I somehow get to the length taken not from
the shape edges, but directly between the centers? Or is it possible to
'freeze' connectors in their positions at the edges?
 

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