Resources, recurring tasks, units, and overallocation.

L

Leviathant

Right now I'm setting up a set of recurring tasks for an eNewsletter
project. Bear with me here.

Based on previous timesheets, I'm setting it up that every month, for
a duration of 3 days, a resource (Jared) works 1.6 hours. When this
is set up, the task has a duration of 3 days, and Jared works 7%
units, ~1.68h work.

Now, there's another task that takes a half hour, but is done once a
month. Setting this up, I set the duration to be .5h, and set Jared
to work 100% of that, which led to .5h of work.

On a different newsletter project, Jared is working on the same day,
doing similar work. .5h duration, 100% Units, .5h work. Red!

My resource usage chart shows that Jared has 7 remaining hours that
can be allocated, that he is working 1 hour that day, but that he is
at 200% of "Units." Levelling resources does nothing but give me
warnings about how it can't level resources. I have already looked at
the FAQ about overallocated resources on a single day, #34 & #28.
They seem only remotely relevant, but not a good long term answer.

I suspect I'm going about a simple task the wrong way. This is
actually the first set of projects we're entering in to the system.
The reason I'm setting a duration of three days is that I would like
the work spread out over three days, but don't have enough projects
put into Project to auto-allocate that.

Any suggestions would be greatly appreciated. Thanks for your time,

--Matt Dunphy
Project Newbie
 
D

Dale Howard [MVP]

Matt --

You are probably not going to like my answer, but I recommend that you
simply ignore the overallocation on this resource between these very small
tasks. In the world of overallocation and leveling, not all overallocations
are worth leveling, simply because the overallocation will eventually
disappear as actuals are entered on the tasks. On the other hand, if Jared
were allocated to 32 hours of work each day during these tasks, then you
would definitely have an overallocation worth leveling! Hope this helps.
 
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