Timing and AnimationOrder

M

mauro fiore

I hope to illustrate well my problem.
I read the objects (image, text, media file) to insert in a slide from
a Sql table.
Each shape comes inserted in ordering sequence and these objects can or
can't to have effects.
Well, when I append the shapes in a foreach loop all seems to go well
(the sequence comes well respected) but if I control the slide created,
happen that the animation order isn't correct.
I weel tried the property AnimationOrder to try to resolve the problem
but I lose the effects (all the shapes put on the msoAnimEffectCustom
all togheter and this thing it doesn't correct).
Somebody can help me to resolve the problem ? (it'll be enough to
assign an order index in each loop. but I don't know how to do this.)
Thank's all,

Mauro
 
M

mauro fiore

Steve, I read your article (very interesting) but when I try to append
the

objEffect =
objSlide.TimeLine.InteractiveSequences.Add(_count).AddEffect(objShape,
effectType, pPoint.MsoAnimateByLevel.msoAnimateLevelNone,
pPoint.MsoAnimTriggerType.msoAnimTriggerAfterPrevious, 1);

where objShape = msoPicture
effetType = msoAnimEffectSwivel
or
objShape = msoTextBox
effetType = msoAnimEffectFly


I obtain the error:
Sequence (unknown member) : Invalid request.


The problem is that when I add in a slide more shape, and each of them
has only one effect or not even one, the order of sequence has
automatically changed without logic.

I hope in your help. Thank's

Mauro.
 

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