Somerled said:
Jan,
Thanks, I had tried a large percentage for the resource but only up
to 500% so I'll try the "fixed task duration" method first and if
that fails then I'll try your 5000% resources.
Thanks - IAN
Well how many people are on Team X? 5000% would be fine if there were
50 people on the team. 500% would be appropriate if there were 5 people
on the team. "Not effecting leveling" is only good up to a certain
point. If you changed it to 5000 and the team only had 5 people then
for sure leveling would not be 'effected' but it would also be
meaningless. Project would allow you to assign 50 man-days to that team
on any given working day! Up the Max Units of these 'generic' resources
only to the level that they represent the team size.
I wrote an article about doing this exact thing back in 2001.
http://techrepublic.com.com/5100-6315_11-1028236.html#