S
straforel
I need to optimize my project to minimize resource overallocation. I
have several resources which can perform the same work. Is it possible
to manually assign a resource type from a common group of resources, and
then automatically level the project to assign a specific resource from
that group to minimize overallocation (instead of leveling by delaying
tasks)?
For example:
Task A requires 1 Carpenter. Manually assign 1 generic carpenter to
Task A.
Resources include Carpenter A, Carpenter B, and Carpenter C, which are
all part of a Carpenter group.
Automatically level the project resulting in the assignment of a
particular carpenter (e.g. Carpenter B) to Task A and a minimized
overallocation of resources throughout the project.
Perhaps there is a better way to attack this problem. Any help on how
to make this approach work, or suggestions for a different way to
optimize by swapping common resources would be most appreciated.
have several resources which can perform the same work. Is it possible
to manually assign a resource type from a common group of resources, and
then automatically level the project to assign a specific resource from
that group to minimize overallocation (instead of leveling by delaying
tasks)?
For example:
Task A requires 1 Carpenter. Manually assign 1 generic carpenter to
Task A.
Resources include Carpenter A, Carpenter B, and Carpenter C, which are
all part of a Carpenter group.
Automatically level the project resulting in the assignment of a
particular carpenter (e.g. Carpenter B) to Task A and a minimized
overallocation of resources throughout the project.
Perhaps there is a better way to attack this problem. Any help on how
to make this approach work, or suggestions for a different way to
optimize by swapping common resources would be most appreciated.